top of page

Valentine Morin

Product Designer & Illustrator

Valentine is a Brooklyn-based product designer leveraging their knowledge of user psychology to reduce risk, stay on budget, and maximize profit.

Work Experience

Remote — 2018 to Present

Freelance Designer & Illustrator
  • Established a loyal clientele base through regular and effective communication.

  • Adapted art style according to client's brand requirements when illustrating for games ranging from PC to TTRPG projects, ensuring cohesion for their products and maintaining the overall mood needed for proper ludo-narrative synchronicity.
  • ​Using skills in responsive web design, motion graphics, animation, and accessibility, created interactive and appealing websites and layouts for streamers.

Brooklyn, NY — 2024 to 2024

Matchmiles, Inc.
  • Conducted competitive analysis of other ride-share applications and presented pain points to stakeholders, advocating for design and development decisions that address potential issues before they arose. This reduced feature development time and cost going forward.

  • Utilized interviews, surveys, and online analytics to map out the user flow, cutting down time spent on revisions.

  • Optimized internal efficiency by recommending collaborative software to company owner, allowing designers and developers to collaborate effectively and share assets swiftly. Overall improved the development pipeline.

Annapolis, MD — 2020 to 2022

OpenPath Products, LLC
  • Established design paradigms for a new platform by conducting competitive analysis of similar products and standards for in-car applications, reducing overall development time and ensuring the product met legal requirements.

  • Reduced cost of development and design processes by establishing a flexible design system to fit a cross-platform media streaming service for Sony Entertainment.
  • Elevated company website from an ADA rating of a C to an A through front-end CSS development, adding alt. text to images, increasing contrast of site elements, and increasing spacing.
  • Increased user satisfaction and continued service by updating legacy applications for Charles Schwab, identifying elements that did not align with their internal design system and remedying the discrepancies.
  • Conducted QA testing for products, reducing outsourcing costs while maintaining the high standard of quality for every application.

Annapolis, MD — June 2018 to August 2018

OpenPath Products, LLC
  • Created internal marketing materials for customers presented to stakeholders, helping lead to a successful product pitch and contract going forward.

  • Updated legacy Sony mobile app to adhere to their new design system and ensure platform compliance.

  • Acted as a developer resource maintaining AR and VR equipment, using experience to advice on system capabilities and saving development time and resources.

Education

BFA in Game Design — 2016 to 2020

New York University
  • 3.9 GPA

  • Graduated Summa cum laude with honors

  • Bachelor's in Game Design, minor in History

Remote — 2024 to 2025

Google UX Design Certification
  • Completed a rigorous, in-depth course with seven modules including topics like empathizing with users, UX research fundamentals, equitable design, information architecture, and creating lo-fi and hi-fi prototypes across web and mobile platforms.

  • Completed three hands-on projects with case studies.

  • Learned and applied knowledge of Figma for wireframing, designing, and prototyping.

Skills

  • Illustration, able to employ a variety of styles

  • AR/VR technology

  • CSS & HTML front-end development

  • Agile processes & Jira

  • Brand strategy

  • Video editing (Premiere Pro), both short-form animations and longer projects

  • Typography and hierarchy

  • Strong knowledge of WCAG and ADA guidelines

Powered and secured by Wix

bottom of page